Project Roadmap
This page outlines the planned milestones, current progress, and how you can get involved with eSports Manager.
Milestones
v0.1 — Prototype (Playable loop)
- Core data model (teams, players, matches)
- New web-based UI
- Basic CRUD APIs
- Player and champion generation
- Default database
- Team finances and player transfers
- New match simulation engine (text-based)
- Save/Load system
v0.2 — Content & UX
- Expanded database and editors
- Tutorial/onboarding
- Improved accessibility and theming
- Improve team finances
- Performance optimizations
Upcoming
Short term (next 2-3 months)
- Public playtest build
- Bug bashing
- Polish text commentary
Medium term
- Additional eSports modes (RTS/FPS-inspired)
- Modding improvements
- Internationalization
Long term (under consideration)
- 2D match simulation engine
- 3D match simulation engine
Track and contribute
We manage tasks publicly on GitHub. You can follow progress and pick up issues:
About this roadmap
This roadmap is a living document and may change based on community feedback, feasibility, and priorities. If something feels missing or misprioritized, please open an issue.